Hey creature lovers, last time on our facebook page we mentioned about a recent live painting/sculpting event, although it was almost before a month, it is worth to talk about it here too or at least show you some creatures, right? Here are the final works by Miroslav and Martin, done for a few hours while drinking and talking with fellow artist at the event:
(click to see high-res)
You can find more info and photos from this event here:
Live Painting Sessions
Cheers!
Martin
Hey everybody, haven't posted here in a while although there were few things worth sharing in the past few weeks - creature designs and a recent live painting/sculpting event on your favorite topic .... creature design ! Lets start with what is first on the list, here is a recent cutie pie done in Zbrush.
Creature Illustration from Sergey Punchev.
Hope you like it guys:)
Media used: Photoshop , Wacom Intous 4
Here is a small breakdown of the vamp creature I did a while ago.
It is a strange process that I did just for fun and it heavily relies on making happy accidents.
It all started from a quick abstract thumbnail that I did in photoshop just using the lasso tool , filling up a randomly created selection and then draw on top features that made it look more like a creature than a random blob. Once that was done I jumped in 3dsmax, mapped this thumbnail onto a simple 3d plane and of this plane I cut the different parts of the creature and made them 3dimensional. You can see that the 3d model is really rough.
Why doing this? Well first of all I really like to experiment in my free time, so that was one of the reasons, but second and most important is that once the thumbnail is in 3d I could actually twist it, bend it, make different variations and poses out of it for free and in no time. For example just by playing with a symmetry modifier and rotating it in different angles you could come up with many unexpected variations.
The slide below shows how two of the variations sparked up my imagination and I ended up with two quick sketches of possible creature designs.Nothing weird here (apart from the badly composed slide), just regular sketching.
And this one made its way to a more refined sketch later on.
I've played with this weird process earlier, you can see another example
here (the bottom of the post).
Hey fellows,
I've started this idea on Zbrush two weeks ago and I think I am going to make it as final render image with particles and textures. These are some ideas for the final pose. Check it out:
Please let me know which one is your favorite and could be great for the final illustration ?
Hi guys, one sketch from mel. The creature that I chose is tooth fairy, but not the cute version that we know:)This is the first sketch, coming soon: some other variations probably and colored version as well.
Hey folks, Ed here...thanks for the invite.
Tried to emulate a Huante look on this one... otherwise I imagined the creature to be some kind of night stalker with the nose thingy illuminating his path in a light spectrum his species can detect...or maybe for attracting prey, or mates :] hope you like
Hey Marto,
I just found some very interesting parts of your creatures, so I decide to mixture them from vamp01 and 02. If you have any ideas you can take it and draw over it.
Vampire first tries ! This is the refined variant of the vamp03 sketch that you can find on the bottom of this post.
It is a gliding creature and the strange things on its legs are stabilizers.
And those are the sketches from yesterday...I was trying to find some inspriration for neo-vampire/ bat type of creature. I would appreciate some ideas and suggestions guys ! :D
Vamp01
Vamp02 (looks more like an alien tough):
Vamp03:
- Martin
I had some time for few more weird werewolf thumbnails.
- Martin
Well it happened when I stumbled upon friend's blog. It is accident collaboration with http://mihailpetrov.blogspot.com/
I did several more wolves , some of them look more like a horror squirrel or other kind of rodent, but anyway I had fun while doing these.
I'm waiting to be annihilated from your critique :D
-Martin
some furry classical idea
Hi , guys here is my take on the warewolf...I've started with a speedsculpt, but I'm planning to explore some more variants through overpainting and hopefully push the design further. Critiques and comments are not welcome - they are a must ! :D
- Martin
The time has come for creature atelier’s first round ! The theme we choose together is “New-age creatures of the night” . The most well knows representatives of this category are vampires, werewolves ,banshees, the bogeyman, ghouls, but we can chose something that
we are not so familiar with, it only need to be somewhat supernatural creature of evil that shows
itself after dark.
Wait ! I forgot the interesting bit of information that explains the “new-age” at the beginning of the theme. We have to explore a new , fresh idea of a night creature, something that differentiates from the classic look we all are used to see on movies, games and so on. It may be "shadow demonic shapeshifting owl creature" or something else, but the important things to stress on are originality and exploration, strong silhouette, to help each other during the process and most importantly have fun !
Good luck everybody, and don’t forget to post your work in progress so we can discuss them.
Martin
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briefing: create a new-age supernatural creature of evil that shows itself after dark.
medium: 2d, 3d, mixed, everything is allowed.
deadline: end of July.
emphasis: fresh idea, exploration and collaboration.
Name: Tsvetomir Georgiev
Age: 27
Current position: Artist at Aaron Sims Company
Web adress:
www.ceco.cgsociety.orgCGHUBInterests: 3d
I was practicing drawing and sculpturing since my early childhood. In
2001 I've discovered digital art and then I've become aware of how
much greater freedom and creativity it allows. Two years later I've
started to work in CG industry creating high resolution models for
films and video games, low poly models , texturing, lighting, rendering
and concept Illustrations. In 2008 I've become part of The Aaron Sims
Company team as modeler and designer.



